Publications

Some publications from the group – Drop us an email if you need a copy

2018

2017

  • Mora, S., Gianni, F., & Divitini, M. (2017). Tiles: A Card-based Ideation Toolkit for the Internet of Things. Proceedings of the 2017 Conference on Designing Interactive Systems – DIS ’17, 587–598. https://doi.org/10.1145/3064663.3064699
  • Mavroudi, A., Divitini, M., Giannakos, M., & Jaccheri, L. (2017). Local communities of computing education in Norway. In IEEE Global Engineering Education Conference, EDUCON. https://doi.org/10.1109/EDUCON.2017.7943095
  • Serussi, Sarah & Divitini, M. (2017). GIRLS AND COMPUTING IN LOWER SECONDARY EDUCATION: The surprisingly unsurprising results of a Norwegian exploratory study. NOKOBIT – Norsk konferanse for organisasjoners bruk av informasjonsteknologi. https://ojs.bibsys.no/index.php/Nokobit/article/view/415/373
  • Giannakos, M. N., Divitini, M., & Sejer Iversen, O. (2017). Introduction for the Special issue on “Maker technologies to foster engagement and creativity in learning.” Entertainment Computing, 18. https://doi.org/10.1016/j.entcom.2016.11.001
  • Divitini, M., Giannakos, M. N., Mora, S., Papavlasopoulou, S., & Iversen, O. S. (2017). Make2Learn with IoT: Engaging children into joyful design and Making of interactive connected objects. In IDC 2017 – Proceedings of the 2017 ACM Conference on Interaction Design and Children. https://doi.org/10.1145/3078072.3081312
  • Mavroudi Anna, & Divitini Monica. (2017). A Case of Career Consultancy in STEM for Youths. Proceedings of EC-TEL2017. LNCS 10474. Springer. pp. 571-575
  • Mavroudi, A., Economides, A. A., Fragkou, O., Nikou, S. A., Divitini, M., Giannakos, M., & Kameas, A. (2017). Motivating students with Mobiles, Ubiquitous applications and the Internet of Things for STEM (MUMI4STEM). In IEEE Global Engineering Education Conference, EDUCON. https://doi.org/10.1109/EDUCON.2017.7942820
  • Giannakos, M. N., Aalberg, T., Divitini, M., Jaccheri, L., Mikalef, P., Pappas, I. O., & Sindre, G. (2017). Identifying dropout factors in information technology education: A case study. In IEEE Global Engineering Education Conference, EDUCON. https://doi.org/10.1109/EDUCON.2017.7942999
  • Giannakos, M. N., Divitini, M., & Iversen, O. S. (2017). Entertainment, engagement, and education: Foundations and developments in digital and physical spaces to support learning through making. Entertainment Computing. https://doi.org/10.1016/j.entcom.2017.04.002
  • Giannakos, M. N., Divitini, M., & Sejer Iversen, O. (2017). Introduction for the Special issue on “Maker technologies to foster engagement and creativity in learning.” Entertainment Computing, 18. https://doi.org/10.1016/j.entcom.2016.11.001

2016

  • Ardito, C., Bellucci, A., Desolda, G., Divitini, M., & Mora, S. (2016). SERVE: Smart ecosystems cReation by visual dEsign authoring internet of things and smart objects applications. In Proceedings of the Workshop on Advanced Visual Interfaces AVI (Vol. 07–10–June). https://doi.org/10.1145/2909132.2927473
  • Fominykh, M., Prasolova-Førland, E., Divitini, M., & Petersen, S. A. (2016). Boundary objects in collaborative work and learning. Information Systems Frontiers, 18(1). https://doi.org/10.1007/s10796-015-9579-9
  • Gennari, R., Divitini, M., & Dodero, G. (2016). Player and learner eXperience-PaLX. Interaction Design and Architecture(s), 29(1).
  • Giannakos, M. N., & Divitini, M. (2016). Making as a pathway to foster joyful engagement and creativity in learning. In Proceedings of IDC 2016 – The 15th International Conference on Interaction Design and Children. https://doi.org/10.1145/2930674.2932227
  • Gianni, F., Divitini, M., & Mora, S. (2016). IoT for smart city learning: Towards requirements for an authoring tool. In CEUR Workshop Proceedings (Vol. 1602).
  • Mora, S., Asheim, J., Kjøllesdal, A., & Divitini, M. (2016). Tiles cards: A card-based design game for smart objects ecosystems. In CEUR Workshop Proceedings (Vol. 1602).
  • Mora, S., Di Loreto, I., & Divitini, M. (2016). From interactive surfaces to interactive game pieces in hybrid board games. Journal of Ambient Intelligence and Smart Environments, 8(5). https://doi.org/10.3233/AIS-160396
  • Mora, S., Divitini, M., & Gianni, F. (2016). TILES: An inventor toolkit for interactive objects. In Proceedings of the Workshop on Advanced Visual Interfaces AVI (Vol. 07–10–June). https://doi.org/10.1145/2909132.2926079
  • Mora, S., Fagerbekk, T., Monnier, M., Schroeder, E., & Divitini, M. (2016). Anyboard: A platform for hybrid board games. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9926 LNCS). https://doi.org/10.1007/978-3-319-46100-7_14
  • Petersen, S. A., Canova-Calori, I., Krogstie, B. R., & Divitini, M. (2016). Reflective learning at the workplace – The MIRROR design toolbox. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9891 LNCS). https://doi.org/10.1007/978-3-319-45153-4_46

Previous years

  • Diaz, P., Divitini, M., & Ramos, F. (2015). Preface: Special issue on smart city learning: Opportunities and challenges. Interaction Design and Architecture(s), 27(1).
  • Giannakos, M. N., Divitini, M., Iversen, O. S., & Koulouris, P. (2015). Making as a pathway to foster joyful engagement and creativity in learning. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9353). https://doi.org/10.1007/978-3-319-24589-8_58
  • Giannakos, M. N., Divitini, M., Iversen, O. S., & Koulouris, P. (2015). Make2learn: Fostering engagement and creativity in learning through making. In CEUR Workshop Proceedings (Vol. 1450).
  • Gianni, F., & Divitini, M. (2015). Technology-enhanced smart city learning: A systematic mapping of the literature. Interaction Design and Architecture(s), 27(1).
  • Mora, S., Di Loreto, I., & Divitini, M. (2015). The interactive-token approach to board games. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9425). https://doi.org/10.1007/978-3-319-26005-1_10
  • Mora, S., Fagerbekk, T., Di Loreto, I., & Divitini, M. (2015). Making interactive board games to learn: Reflections on AnyBoard. In CEUR Workshop Proceedings (Vol. 1450).
  • Müller, L., Divitini, M., Mora, S., Rivera-Pelayo, V., & Stork, W. (2015). Context becomes content: Sensor data for computer-supported reflective learning. IEEE Transactions on Learning Technologies, 8(1). https://doi.org/10.1109/TLT.2014.2377732
  • Divitini, M., Farshchian, B., Floch, J., Halvorsrud, R., Mora, S., & Stiso, M. (2014). Preface: Applying AmI technologies to crisis management workshop at AmI2012. In CEUR Workshop Proceedings (Vol. 953).
  • Divitini, M., Farshchian, B. A., Floch, J., Halvorsrud, R., Mora, S., & Stiso, M. (2014). Applying AmI technologies to crisis management: AmI 2012 workshop summary. In CEUR Workshop Proceedings (Vol. 953).
  • Divitini, M., Farshchian, B. A., Floch, J., Mathisen, B. M., Mora, S., & Vilarinho, T. (2014). Smart jacket as a collaborative tangible user interface in crisis management. In CEUR Workshop Proceedings (Vol. 953).
  • Fominykh, M., Divitini, M., & Prasolova-Førland, E. (2014). Supporting collaborative creativity with educational visualizations in 3D virtual worlds. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7697 LNCS). https://doi.org/10.1007/978-3-662-43454-3_29
  • Fominykh, M., Prasolova-Førland, E., & Divitini, M. (2014). Creative Collaboration in a 3D Virtual World: Conducting Educational Activities, Designing Environments, and Preserving Results. Digital Systems for Open Access to Formal and Informal Learning. https://doi.org/10.1007/978-3-319-02264-2_16
  • Fominykh, M., Prasolova-Førland, E., Morozov, M., Smorkalov, A., & Divitini, M. (2014). Facilitating creative collaborative activities with dedicated tools in a 3D virtual world. Frontiers in Artificial Intelligence and Applications (Vol. 262). https://doi.org/10.3233/978-1-61499-405-3-716
  • Mannsverk, S. J., Di Loreto, I., & Divitini, M. (2014). Flooded: A Location-based Game for Promoting Citizens’ Preparedness to Flooding Situations. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8605). https://doi.org/10.1007/978-3-319-12157-4_8
  • Mora, S., & Divitini, M. (2014). Supporting debriefing with sensor data: A reflective approach to crisis training. Lecture Notes in Business Information Processing (Vol. 196).
  • Mora, S., & Divitini, M. (2014). WATCHiT: A modular and wearable tool for data collection in crisis management and training. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8850). https://doi.org/10.1007/978-3-319-14112-1_22
  • Mora, S., Schwantzer, S., & Divitini, M. (2014). The MIRROR AppSphere: The case of crisis management. In CEUR Workshop Proceedings (Vol. 953).
  • Di Loreto, I., & Divitini, M. (2013). Games for learning cooperation at work: The case of crisis preparedness. In CEUR Workshop Proceedings (Vol. 1047).
  • Di Loreto, I., Mora, S., & Divitini, M. (2013). Designing mixed reality mobile games for crisis management training. In Proceedings of the IADIS International Conference Mobile Learning 2013, ML 2013.
  • Di Loreto, I., Mork, E. A., Mora, S., & Divitini, M. (2013). Supporting crisis training with a mobile game system. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8101 LNCS). https://doi.org/10.1007/978-3-642-40790-1_16
  • Fominykh, M., Prasolova-Forland, E., Divitini, M., & Petersen, S. A. (2013). Hands-on learning of Cooperation Technology: Combining knowledge construction and reflection. In Proceedings of 2013 IEEE International Conference on Teaching, Assessment and Learning for Engineering, TALE 2013. https://doi.org/10.1109/TALE.2013.6654431
  • Fominykh, M., Prasolova-Førland, E., Petersen, S. A., & Divitini, M. (2013). Work and learning across boundaries: Artifacts, discourses,and processes in a university course. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8224 LNCS). https://doi.org/10.1007/978-3-642-41347-6_12
  • Krogstie, B. R., & Divitini, M. (2013). Reflecting on emotion: Design challenges for cooperation technology. In CEUR Workshop Proceedings (Vol. 1047).
  • Krogstie, B. R., & Divitini, M. (2013). Reflective learning in the workplace: The role of emotion. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8095 LNCS). https://doi.org/10.1007/978-3-642-40814-4_78
  • Cernea, D., Mora, S., Perez, A., Ebert, A., Kerren, A., Divitini, M., … Otero, N. (2012). Tangible and wearable user interfaces for supporting collaboration among emergency workers. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7493 LNCS). https://doi.org/10.1007/978-3-642-33284-5_18
  • Di Loreto, I., Mora, S., & Divitini, M. (2012). Collaborative serious games for crisis management: An overview. In Proceedings of the Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, WETICE. https://doi.org/10.1109/WETICE.2012.25
  • Di Loreto, I., Mora, S., & Divitini, M. (2012). Don’t panic: Enhancing soft skills for civil protection workers. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7528 LNCS). https://doi.org/10.1007/978-3-642-33687-4_1
  • Fominykh, M., Prasolova-Førland, E., & Divitini, M. (2012). Learning computer-mediated cooperation in 3D visualization projects. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7467 LNCS). https://doi.org/10.1007/978-3-642-32609-7_9
  • Fominykh, M., Prasolova-Førland, E., & Divitini, M. (2012). Virtual Summer School in Second life: Supporting creative communities. In IADIS International Conference on Cognition and Exploratory Learning in Digital Age, CELDA 2012.
  • Kristiansen, A., Storlien, A., Mora, S., Krogstie, B. R., & Divitini, M. (2012). Mobile and collaborative timelines for reflection. In Proceedings of the IADIS International Conference Mobile Learning 2012, ML 2012.
  • Mora, S., Boron, A., & Divitini, M. (2012). CroMAR: Mobile augmented reality for supporting reflection on crowd management. International Journal of Mobile Human Computer Interaction, 4(2). https://doi.org/10.4018/jmhci.2012040107
  • O’Donoghue, J., Wichert, R., & Divitini, M. (2012). Introduction to the thematic issue: Home-based health and wellness measurement and monitoring. Journal of Ambient Intelligence and Smart Environments, 4(5). https://doi.org/10.3233/AIS-2012-0170
  • Pammer, V., Prilla, M., & Divitini, M. (2012). The functions of sharing experiences, observations and insights for reflective learning at work. In CEUR Workshop Proceedings (Vol. 931).
  • Liu, C., & Divitini, M. (2011). Providing recommendations for mobile learning: Opportunities and challenges from context. Educational Recommender Systems and Technologies: Practices and Challenges. https://doi.org/10.4018/978-1-61350-489-5.ch013
  • Rossitto, C., Calori, I. C., & Divitini, M. (2011). Exploring a city: Understanding situated learning experiences. In Proceedings of the IADIS International Conference Mobile Learning 2011, ML 2011.
  • Farshchian, B. A., Berg, E., Divitini, M., Doolin, K., & Pascotto, R. (2009). Architectures and Platforms for AMI: Workshop Summary Report. Communications in Computer and Information Science (Vol. 32). https://doi.org/10.1007/978-3-642-10607-1_9
  • Krogstie, B. R., & Divitini, M. (2009). Shared timeline and individual experience: Supporting retrospective reflection in student software engineering teams. In Proceedings – 22nd Conference on Software Engineering Education and Training, CSEET 2009. https://doi.org/10.1109/CSEET.2009.20
  • Petersen, S. A., Divitini, M., & Chabert, G. (2009). Sense of community among mobile language learners: Can blogs support this? International Journal of Web Based Communities, 5(3). https://doi.org/10.1504/IJWBC.2009.025217
  • Cassens, J., Kofod-Petersen, A., Petersen, S. A., & Divitini, M. (2008). Explanations and privacy in intelligent social awareness applications. In CEUR Workshop Proceedings (Vol. 391).
  • Divitini, M., & Mavrommati, I. (2008). Pervasive awareness applications: Aesthetic and ludic aspects. In Proceedings – 3rd International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008. https://doi.org/10.1145/1413634.1413724
  • Petersen, S. A., Cassens, J., Kofod-Petersen, A., & Divitini, M. (2008). To be or not to be aware: Reducing interruptions in pervasive awareness systems. In Proceedings – The 2nd International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies, UBICOMM 2008. https://doi.org/10.1109/UBICOMM.2008.35
  • Morken, E. M., Divitini, M., & Haugaløkken, O. K. (2007). Enriching spaces in practice-based education to support collaboration while mobile: The case of teacher education. Journal of Computer Assisted Learning, 23(4). https://doi.org/10.1111/j.1365-2729.2007.00235.x
  • Prasolova-Førland, E., Divitini, M., & Lindås, A. E. (2007). Supporting social awareness with 3D collaborative virtual environments and mobile devices: VirasMobile. In 2nd International Conference on Systems, ICONS 2007. https://doi.org/10.1109/ICONS.2007.54
  • Prasolova-Førland, E., Wyeld, T. G., Divitini, M., & Lindås, A. (2007). Battle of stiklestad: Supporting virtual heritage with 3D collaborative virtual environments and mobile devices in educational settings. In Proceedings – International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies, UBICOMM 2007. https://doi.org/10.1109/UBICOMM.2007.25
  • Mayende, G., Divitini, M., & Haugaløkken, O. (2006). MOTUS goes to Africa: Mobile technologies to increase sustainability of collaborative models for teacher education. In Fourth IEEE International Workshop on Technology for Education in Developing Countries, TEDC 2006 (Vol. 2006). https://doi.org/10.1109/TEDC.2006.22
  • Divitini, M., Haugaløkken, O., & Morken, E. M. (2005). Blog to support learning in the field: Lessons learned from a fiasco. In Proceedings – 5th IEEE International Conference on Advanced Learning Technologies, ICALT 2005 (Vol. 2005). https://doi.org/10.1109/ICALT.2005.74
  • Farshchian, B. A., & Divitini, M. (2005). Ubicollab: Improving collaboration with location services. In Proceedings – International Conference on Pervasive Services, ICPS ’05 (Vol. 2005). https://doi.org/10.1109/PERSER.2005.1506557
  • Petersen, S. A., & Divitini, M. (2005). Language learning: From individual learners to communities. In Proceedings – IEEE International Workshop on Wireless and Mobile Technologies in Education, WMTE 2005 (Vol. 2005). https://doi.org/10.1109/WMTE.2005.41
  • Prasolova-Førland, E., & Divitini, M. (2005). Using 3D CVEs for collaborative creation of common information spaces: Experiences and future directions. In Proceedings – 5th IEEE International Conference on Advanced Learning Technologies, ICALT 2005 (Vol. 2005). https://doi.org/10.1109/ICALT.2005.297
  • Divitini, M., Farshchian, B. A., & Samset, H. (2004). UbiCollab: Collaboration support for mobile users. In Proceedings of the ACM Symposium on Applied Computing (Vol. 2).
  • Prasolova-Førland, E., & Divitini, M. (2003). Supporting social awareness: Requirements for educational CVE. In Proceedings – 3rd IEEE International Conference on Advanced Learning Technologies, ICALT 2003. https://doi.org/10.1109/ICALT.2003.1215126
  • Prasolova-Førland, E., & Divitini, M. (2003). Collaborative virtual environments for supporting learning communities: An experience of use. In Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work.
  • Agostini, A., De Michelis, G., Divitini, M., Grasso, M. A., & Snowdon, D. (2002). Design and deployment of community systems: Reflections on the Campiello experience. Interacting with Computers, 14(6). https://doi.org/10.1016/S0953-5438(02)00016-4
  • Divitini, M., Haugalokken, O. K., & Norevik, P.-A. (2002). Improving communication through mobile technologies: Which possibilities? In Proceedings – IEEE International Workshop on Wireless and Mobile Technologies in Education, WMTE 2002. https://doi.org/10.1109/WMTE.2002.1039225