ANYBOARD goes to school

Learning Internet of Things (IoT) by designing interactive board games? ANYBOARD, a platform for the design of interactive board games has been recently used to create engaging and fun learning experiences. By joining forces with the UMI-Sci-Ed project, ANYBOARD researchers have been able to integrate the research platform into an educational scenario, defining  relevant learning objectives, related activities, and supporting learning material.
More information about ANYBOARD is available at

To test the platform we got help from a group of students from secondary schools. They worked in teams to generate  simple board game ideas and prototype them. All in less than three hours! Nice to see all of them getting engaged and having fun.

Thank you and we hope to see you back at NTNU soon 🙂