Tag: publications

  • SLERD2019, Rome Italy May 2019

    SLERD2019, Rome Italy May 2019

    SLERD2019, the 4th International conference on Smart Learning Ecosystems and Regional Development, brings together researchers and practicioners interested in understanding how learning ecosystems can become  incubators of social innovation and engines of sustainable regional development. The conference is now  calling for special events to be held the day before the conference. Special events might include…

  • Designing games for privacy

    Designing games for privacy

      Congratulation to Dag, Erlend, and Torjus! Their work during specialisation and master projects has been summarised into an article that has been accepted for publication at 21th International Conference on Interactive Collaborative Learning. The paper will appear in the proceedings of the conference by Springer. Well done 🙂 ABSTRACT Supporting the co-design of games for…

  • Best paper award

    Best paper award

    Our paper Mavroudi, A., M. Divitini, Gianni, F., Mora, S., and  D. R. Kvittem (2018). Designing IoT applications in lower secondary schools. 2018 IEEE Global Engineering Education Conference (EDUCON), IEEE Press was presented at EDUCON2018 by Anna Mavroudi and won the BEST PAPER AWARD! Well done 🙂

  • Special issue on smart cities

    Special issue on smart cities

      The special issue of IxD&A on “Citizen, Territory and Technologies: Smart Learning Contexts and Practices”, edited by Monica Divitini, Óscar Mealha, University of Aveiro, Portugal, and Matthias Rehm, Aalborg University, Denmark, is finally out. Congratulations to Francesco Gianni with the publication of his paper describing the extension of the TILES toolkit for supporting the design of smart…

  • IoT in CS education

    IoT in CS education

    The results from the working group on Internet of Things (IoT) in CS Education are now available in the ACM Digital Library: …

  • Finally out!

    Finally out!

    Our paper on RapidIoT is out 🙂 You can find it here https://doi.org/10.1016/j.future.2018.02.030 RapIoT is a software toolkit that facilitates the prototyping of IoT systems. Our solution abstracts low-level details and communication protocols, allowing developers non-expert in IoT to focus on application logic, facilitating rapid prototyping. RapIoT supports the development of collaborative applications by enabling…

  • PaLX – Special session on learners and players

    Have a look at IxD&A N. 29 for the focus section on Player and Learner eXperience co-edited by  Rosella Gennari and Gabriella Dodero from Free University of Bozen-Bolzano, Italy together with Monica Divitini. The focus section aims at critically reflecting on how to design for a learner and player experience, how to evaluate it, and…